Press Release

Epic Games, Inc. Opens New Subsidiary in Japan

Epic Games Japan Provides Direct Unreal Engine 3 Licensing and Technical Support for Japanese Market

CARY, N.C. AND TOKYO (April 13, 2010) – Epic Games, Inc. today announced the company will officially open its new office in Japan at a launch event set for April 15, 2010. The celebration, to be held in Tokyo at Akiba Hall, marks the expansion of Epic Games to include primary operations in Cary, North Carolina; Provo, Utah; Warsaw, Poland; Seoul, Korea; Shanghai, China and Tokyo, Japan.

At the launch event, Taka Kawasaki, territory manager of Epic Games Japan, will discuss Epic’s vision for opening a new office in Japan and will provide insight on how the office will work to increase and enhance support for Unreal Engine 3’s Japanese partners.

Tim Sweeney, CEO and founder of Epic Games, and Jay Wilbur, vice president of Epic Games, will attend the event and offer remarks. Cliff Bleszinski, Epic’s design director, will deliver an address via video message.

Special guests include Goichi “Suda51” Suda, CEO of Grasshopper Manufacture, who is currently working on a horror action game with Electronic Arts using Unreal Engine 3, and Joseph Chou, producer of smash hit “Halo Legends,” “Apple Seed: Ex Machina” and “The Animatrix.”

A reception will be held at Akiba Hall immediately following the event.

Schedule:
Name: Epic Games Japan Launch Event
Date: April 15, 2010
Times:
 • Doors Open - 16:30
 • Event - 17:00 – 18:00
 • Reception - 18:00 – 20:00

Agenda:
 17:00 Epic Games Japan Launch Event
 17:05 Greetings – Presentation by Tim Sweeney
 17:07 Greetings – Presentation by Jay Wilbur
 17:10 Video Messages – Cliff Bleszinski and Epic Games President Mike Capps
 17:12 Congratulatory Address by Special Guests (Goichi Suda, Joseph Chou)
 17:20 Presentation and Business Overview by Epic Games Japan Territory Manager – Taka Kawasaki
 17:30 Presentation by Epic Games Japan Support Manager – Jun Shimoda
 17:45 Special Announcement by Jay Wilbur
 17:55 Closing
 18:00 Reception Begins
 18:30 Toast by Jay Wilbur
 20:00 Reception Ends

Event Location: Akiba Hall in the FUJISoft Akihabara Building – 5th floor
Event Host: Epic Games Japan

About Unreal Engine 3
The award-winning Unreal Engine is known for cutting-edge graphics and its best-of-breed toolset. Unreal Engine 3 maintains those features in addition to multi-core processor support, Xbox 360® and PLAYSTATION®3 optimizations, massive world support, and a highly mature tool pipeline. Unreal Engine 3's consistently evolving toolset is designed to accelerate developers' productivity for PC and console games, visualization applications, training simulations, and linear animated content. Additional information on Unreal Engine can be obtained through the Unreal Technology Web site at www.unrealtechnology.com.

About Epic Games
Epic Games, Inc., based in Cary, NC and established in 1991, develops cutting-edge games and cross-platform game engine technology. The company has created multiple million-selling, award-winning titles in its “Unreal” series, including “Unreal Tournament 3” for PC, PLAYSTATION®3 and Xbox 360®. Epic’s “Gears of War” won over 30 Game of the Year awards, and the sales of "Gears of War" and “Gears of War 2” have eclipsed 12 million units. Epic's Unreal Engine 3 is the four-time winner of Game Developer magazine’s Best Engine Front Line Award and Hall of Fame inductee Unreal Engine 3 has also been recognized as the number one game engine by Develop magazine. Additional information about Epic can be obtained through the Epic Games Web site at www.epicgames.com

Established in 2010, Epic Games Japan is a wholly owned and operated business unit based in Tokyo, Japan. The subsidiary provides licensing services and support resources to development teams using the Unreal Engine. To learn more about Epic Games Japan, please visit www.epicgamesjapan.com on April 15.

Epic, Epic Games, Gears of War, Gears of War 2, Unreal, Unreal Engine and Unreal Tournament are trademarks or registered trademarks of Epic Games, Inc. in the United States of America and elsewhere. All other trademarks are the property of their respective owners.

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© 2010 Epic Games Inc. Unreal is a registered trademark of Epic Games Inc.
Reality Engine is a trademark of Epic Games Inc. All rights reserved.